I deconstructed the texture map by going through every layer, checking each part.
I changed the jacket colour to orange.
I added a Favorite logo of mine to the back of the characters jacket, and gave it the same layer style as the other logo.
I found a front facing female face, different to the original, and tried to blend it into the image.
I didn't quite get the tones to match up, as you can see.
I then added the final details for the zombie look.
Here is my final version of the character (above & below), with all texture modifications.
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